Nazim Moisés Art Director | 3D Artist — Visualization for products and brands

Demo Reel 2026 — Commercial and non-commercial work for Commissioned Work Personal Work, 2026

Demo Reel 2026

Fan Fiordo Manati — Music Promo for Underwater Computing, 2023

Fan Fiordo Manati

Raid Insect Control — Commercial for Duro Films, 2026

Raid Insect Control

Vesta Jewellery — Commercial for Daniela Blanco, 2026

Vesta Jewellery

Siroko K4 — Commercial for Agustin Gavino, 2024

Siroko K4

Caterpillar — Commercial for Pulsa Branding, 2020-2024

Caterpillar

Nike Screen Content — Commercial for Nike Cautiva Manuel Benito, 2026

Nike Screen Content

The Dream of Beetles — Music Video for Personal Project, 2026

The Dream of Beetles

Selvatico — Music Video for Personal, 2026

Selvatico

ANIMATION DESIGN Art direction and visualization
for products and brands

Portrait of Nazim Moisés, art director | 3d artist

Nazim Moisés Designer.

Combining procedural 3D workflows, creative coding, motion design, and AI
to craft cinematic visuals for products, brands, and art projects.

About

Born in Colonia Sarmiento, Chubut, a small town in Patagonia, into a family of a primary school teacher and a writer, whose influence fostered an early connection with the world of art.

In 2001, studies in the Image and Sound Design program at the University of Buenos Aires. With a strong interest in Design, Music and Film, first steps in VFX and Motion Graphics at audiovisual production companies such as Landia and Encuadre. Experiences in the music video format working with artists including Brian Storming, Carajo, Antonio Birabent, Intima and Los Guauchos. A move to Auckland, New Zealand, to work at Dark Room, a studio led by Bruce Ferguson and specialized in projection mapping and large-scale installations in public spaces.

Back in Buenos Aires, a specialization in CGI-3D and an exploration of emerging technologies, incorporating hardware manipulation and creative programming with Processing and Arduino through languages such as C/C++. A natural evolution towards integrating tools such as Python, JavaScript, Three.js and VEX into a 3D and Motion Design workflow.

In 2014, the beginning of a freelance career working with various production companies and studios in Argentina and around the world. Since then, development of audiovisual projects through different techniques and tools, with work spanning art direction, design, content animation, and the creation of visuals and music.

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